The John S. and James L. Knight Foundation is looking for pitches on how to raise and enlarge normal artistic humanities by immersive technologies.
Through a partnership with Microsoft a substructure is charity a share of a $750,00 pool of money and a choice of technical support from Microsoft, including mentoring in mixed-reality technologies and entrance to a company’s apartment of churned existence technologies.
“We’ve seen how immersive technologies can strech new audiences and rivet existent audiences in new ways,” pronounced Chris Barr, executive for humanities and record creation during Knight Foundation, in a statement. “But humanities institutions need some-more trust to pierce over only experimenting with these technologies to apropos proficient in leveraging their full potential.”
Specifically, a substructure is looking for projects that will assistance rivet new audiences; build new use models; raise entrance over a walls of humanities institutions; and yield means to discharge immersive practice to mixed locations, a substructure pronounced in a statement.
“When finished right, life-changing practice can occur during a intersection of humanities and technology,” pronounced Victoria Rogers, Knight Foundation clamp boss for arts. “Our idea by this call is to assistance informative institutions rise sensitive and polished practices for regulating new technologies, equipping them to improved navigate and flower in a digital age.”
Launched during a Gray Area Festival in San Francisco, a new beginning is partial of a Foundation’s art and record focus, that a classification pronounced is designed to assistance humanities institutions improved accommodate changing assembly expectations. Last year, a substructure invested $600,000 in twelve projects focused on regulating record to assistance people rivet with a arts.
“We’re impossibly vehement to support this open call for ways in that record can assistance art institutions rivet new audiences,” says Mira Lane, Partner Director Ethics Society during Microsoft. “We strongly trust that immersive record can raise a ability for richer experiences, deeper storytelling, and broader engagement.”
Here are a winners from a initial $600,000 pool:
- ArtsESP – Adrienne Arsht Center for a Performing Arts
Project lead: Nicole Keating | Miami | @ArshtCenter
Developing forecasting module that enables informative institutions to make data-centered decisions in formulation their seasons and events.
- Exploring a Gallery Through Voice – Alley Interactive
- The Bass in VR – The Bass
Project lead: T.J. Black | Miami Beach | @TheBassMoA
Using 360-degree photography record to constraint and share a vaunt believe in an engaging, practical approach for remote audiences.
- AR Enhanced Audio Tour – Crystal Bridges Museum of American Art
Project lead: Shane Richey | Bentonville, Arkansas | @crystalbridges
Developing mobile module to broach immersive audio-only stories that museum visitors would believe when walking adult to art for a closer look.
- Smart Label Initiative – Eli and Edythe Broad Art Museum during Michigan State University
Project lead: Brian Kirschensteiner | East Lansing, Michigan | @msubroad
Creating a complement of intelligent labels that mix ultra-thin hold displays and microcomputers to broach interactive informational calm about design to audiences.
- Improving Arts Accessibility by Augmented Reality Technology – Institute on Disabilities during Temple University, in partnership with People’s Light
Making museum and opening art some-more permitted for a deaf, tough of conference and non-English vocalization communities by integrating protracted existence intelligent eyeglasses with an open entrance intelligent captioning complement to accompany live works.
- ConcertCue – Massachusetts Institute of Technology (MIT); MIT Center for Art, Science Technology
Developing a mobile app for exemplary song audiences that receives real-time module records during precisely-timed moments of a live low-pitched performance.
- Civic Portal – Monument Lab
Encouraging open submit on new forms of chronological monuments by a digital apparatus that allows users to brand locations, topics and emanate designs for intensity open art and monuments in a cities.
- Who’s Coming? – The Museum of Art and History during a McPherson Center
Prototyping a apparatus in a form of a smartphone/tablet app for informative institutions to constraint caller demographic data, augmenting trust on who is and who is not participating in programs.
- Feedback Loop – Newport Art Museum, in partnership with Work-Shop Design Studio
Project lead: Norah Diedrich | Newport, Rhode Island | @NewportArtMuse
Enabling audiences to share evident feedback and reflections on art by conceptualizing hardware and module to exam recording and pity of assembly thoughts.
- The Traveling Stanzas Listening Wall – Wick Poetry Center during Kent State University Foundation
Producing touchscreen installations in open locations that concede users to emanate and share communication by reflecting on and responding to chronological documents, verbal histories, and multimedia stories about stream events and village issues.
- Wiki Art Depiction Explorer – Wikimedia District of Columbia, in partnership with a Smithsonian Institution
Using crowdsourcing methods to urge Wikipedia descriptions of artworks in vital collections so people can improved entrance and know art virtually.